mirror of
https://github.com/MaciejkaG/statki.git
synced 2024-11-30 08:32:55 +01:00
b1a822f39e
- Partially added removing ships on mobile (still doesn't work at all though) - Added client-side logging - Fixed a crash caused by the MySQL connector - Multiple bug fixes
146 lines
5.1 KiB
JavaScript
146 lines
5.1 KiB
JavaScript
const socket = io();
|
|
|
|
// Handling server-sent events
|
|
socket.on("joined", (nick) => {
|
|
returnLock = false;
|
|
lockUI(true);
|
|
$("#oppNameField").html(nick);
|
|
switchView("preparingGame");
|
|
lockUI(false);
|
|
|
|
console.log("Player joined the game:", nick);
|
|
});
|
|
|
|
socket.on("player left", () => {
|
|
lockUI(true);
|
|
switchView("mainMenuView");
|
|
lockUI(false);
|
|
|
|
console.log("Player left the game");
|
|
});
|
|
|
|
socket.on("gameReady", (gameId) => {
|
|
console.log("Game is ready, redirecting in 2 seconds. Game ID:", gameId);
|
|
setTimeout(() => {
|
|
console.log("Redirecting...");
|
|
window.location.replace("/game?id=" + gameId);
|
|
}, 2000);
|
|
});
|
|
|
|
var nickname;
|
|
|
|
socket.emit("my profile", (profile) => {
|
|
// General profile data
|
|
let options = { weekday: 'long', year: 'numeric', month: 'long', day: 'numeric' };
|
|
$("#playerSince").html(new Date(profile.profile.account_creation).toLocaleDateString(undefined, options));
|
|
$("#nickname").html(profile.profile.nickname);
|
|
|
|
// Profile stats
|
|
$("#monthlyPlayed").html(profile.stats.monthly_matches);
|
|
$("#totalPlayed").html(profile.stats.alltime_matches);
|
|
$("#winrate").html(profile.stats.winrate !== null ? `${profile.stats.winrate}%` : "-");
|
|
|
|
// Match history
|
|
var matchHistory = profile.matchHistory;
|
|
var matchHistoryDOM = "";
|
|
|
|
options = { hour: '2-digit', minute: '2-digit', time: 'numeric', weekday: 'long', year: 'numeric', month: 'long', day: 'numeric' };
|
|
|
|
for (let i = 0; i < matchHistory.length; i++) {
|
|
const match = matchHistory[i];
|
|
|
|
let date = new Date(match.date).toLocaleDateString(undefined, options);
|
|
|
|
const minutes = Math.floor(match.duration / 60).toLocaleString(undefined, { minimumIntegerDigits: 2, useGrouping: false });
|
|
const seconds = (match.duration - minutes * 60).toLocaleString(undefined, { minimumIntegerDigits: 2, useGrouping: false });
|
|
|
|
const duration = `${minutes}:${seconds}`;
|
|
|
|
matchHistoryDOM += `<div class="match" data-matchid="${match.match_id}"><div><h1 class="dynamic${match.won === 1 ? "" : " danger"}">${match.won === 1 ? window.locale["Victory"] : window.locale["Defeat"]}</h1><span> vs. ${match.match_type === "pvp" ? match.opponent : "AI"}</span></div><h2 class="statsButton">${window.locale["Click to view match statistics"]}</h2><span>${date}</span><br><span>${duration}</span></div>`;
|
|
}
|
|
|
|
if (matchHistoryDOM === "") {
|
|
matchHistoryDOM = `<h2>${window.locale["No matches played"]}</h2>`;
|
|
}
|
|
|
|
$(".matchList").html(matchHistoryDOM);
|
|
console.log("Profile data fetched successfully");
|
|
});
|
|
|
|
socket.emit("whats my nick", (myNickname) => {
|
|
nickname = myNickname;
|
|
$("#profileButton").html(nickname);
|
|
console.log("Received player nickname:", myNickname);
|
|
});
|
|
|
|
$("#createGameButton").on("click", function () {
|
|
lockUI(true);
|
|
console.log("Creating a lobby...");
|
|
socket.emit("create lobby", (response) => {
|
|
switch (response.status) {
|
|
case "ok":
|
|
console.log("Lobby created");
|
|
$("#createGameCode").val(response.gameCode);
|
|
switchView("pvpCreateView");
|
|
returnLock = true;
|
|
lockUI(false);
|
|
break;
|
|
|
|
case "alreadyInLobby":
|
|
console.log("Lobby creation failed (player is already in a lobby)");
|
|
$("#createGameCode").val(response.gameCode);
|
|
switchView("pvpCreateView");
|
|
lockUI(false);
|
|
break;
|
|
|
|
default:
|
|
console.log("Lobby creation failed (unknown)");
|
|
alert(`${window.locale["Unknown error occured"]}\n${window.locale["Status:"]} ${response.status}`);
|
|
lockUI(false);
|
|
break;
|
|
}
|
|
});
|
|
});
|
|
|
|
$("#leaveGameButton").on("click", function () {
|
|
lockUI(true);
|
|
window.location.reload();
|
|
});
|
|
|
|
$("#pvpMenuButton").on("click", function () {
|
|
switchView('pvpMenuView');
|
|
});
|
|
|
|
const form = document.getElementById('pvpJoinForm');
|
|
const input = document.getElementById('pvpJoinCode');
|
|
|
|
form.addEventListener('submit', (e) => {
|
|
e.preventDefault();
|
|
if (input.value && input.value.length === 6) {
|
|
lockUI(true);
|
|
console.log("Joining a lobby with code:", input.value);
|
|
socket.emit("join lobby", input.value, (response) => {
|
|
switch (response.status) {
|
|
case "ok":
|
|
console.log("Joined a lobby by:", response.oppNickname);
|
|
$("#oppNameField").html(response.oppNickname);
|
|
switchView("preparingGame");
|
|
lockUI(false);
|
|
break;
|
|
|
|
//case "alreadyInLobby":
|
|
// $("#createGameCode").val(response.gameCode);
|
|
// switchView("pvpCreateView");
|
|
// lockUI(false);
|
|
// break;
|
|
|
|
default:
|
|
alert(`${window.locale["Unknown error occured"]}\n${window.locale["Status:"]} ${response.status}`);
|
|
lockUI(false);
|
|
switchView("mainMenuView");
|
|
break;
|
|
}
|
|
});
|
|
input.value = '';
|
|
}
|
|
}); |