mirror of
https://github.com/MaciejkaG/statki.git
synced 2024-11-30 06:22:55 +01:00
b1a822f39e
- Partially added removing ships on mobile (still doesn't work at all though) - Added client-side logging - Fixed a crash caused by the MySQL connector - Multiple bug fixes
87 lines
4.2 KiB
Handlebars
87 lines
4.2 KiB
Handlebars
<div class="cover">
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<h1 class="title">{{ t 'board.Connecting' }}</h1>
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<div class="dialog">
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<h1 id="state"></h1>
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<h3 id="opponent"></h3>
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<button onclick="window.location.href = '/'">{{ t 'board.Back to menu' }}</button>
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</div>
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</div>
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<div class="container" id="gameView">
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<div>
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<h1>Statki</h1>
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<div class="panelContainer">
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<div class="shapes">
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<div class="ownBoardInfo">
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<h3>{{ t 'board.Selected ship' }}</h3>
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<h2 class="dynamic" id="selectedShip">{{ t 'board.Single-masted' }}</h2>
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<h3>{{ t 'board.Available:' }} <span class="dynamic danger" id="shipsLeft">-</span></h3>
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</div>
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<span class="break"></span>
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<div class="controls">
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<h2>{{ t 'board.Controls' }}</h2>
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<h3 class="controlsOwnBoard"><span class="important">S</span> {{ t 'board.Change ship' }}</h3>
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<h3 class="controlsOwnBoard"><span class="important">R</span> {{ t 'board.Rotate ship' }}</h3>
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<h3 class="boardSwitch"><span class="important">B</span> {{ t 'board.Change boards' }}</h3>
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</div>
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<div class="mobileControls">
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<button class="controlsOwnBoard" onclick="switchShips()">{{ t 'board.Change ship' }}</button>
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<button class="boardSwitch" onclick="switchBoards()">{{ t 'board.Change boards' }}</button>
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</div>
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<span class="break"></span>
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<h3><span class="dynamic" id="whosTurn"></span></h3>
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<h2 class="important" id="timer">∞</h2>
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</div>
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<div class="boardContainer">
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<div class="board" id="board" oncontextmenu="return false;"></div>
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<div class="board" id="secondaryBoard" class="secondary" oncontextmenu="return false;"></div>
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</div>
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<div class="spaceFiller"></div>
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</div>
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</div>
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</div>
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<div id="mainTippyTemplate" class="tippyTemplate">
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<button class="tippyBtn" style="background-color: var(--dynamic)" onclick="manualPlace([[FIELDPOS]])"><span class="material-symbols-outlined">place_item</span></button>
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<button class="tippyBtn" style="background-color: var(--important)" onclick="switchRotation()"><span class="material-symbols-outlined">refresh</span></button>
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</div>
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<div id="removeTippyTemplate" class="tippyTemplate">
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<button class="tippyBtn" style="background-color: var(--danger)" onclick="manualRemove([[FIELDPOS]])"><span class="material-symbols-outlined">delete</span></button>
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</div>
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<div id="secondaryTippyTemplate" class="tippyTemplate">
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<button class="tippyBtn" style="background-color: var(--danger)" onclick="manualShoot([[FIELDPOS]])"><span class="material-symbols-outlined">ads_click</span></button>
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</div>
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<script>
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window.locale = {
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"Waiting for the server": "{{ t 'board.Waiting for the server' }}",
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"Reconnecting": "{{ t 'errors.Reconnecting' }}",
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"Reconnected": "{{ t 'errors.Reconnected' }}",
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"Reconnection error occured": "{{ t 'errors.Reconnection error occured' }}",
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"Reconnection failed": "{{ t 'errors.Reconnection failed' }}",
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"Disconnected": "{{ t 'errors.Disconnected' }}",
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"Try to refresh the page if this error reoccurs": "{{ t 'errors.Try to refresh the page if this error reoccurs' }}",
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"Connection error": "{{ t 'errors.Connection error' }}",
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"Single-masted": "{{ t 'board.Single-masted' }}",
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"Two-masted": "{{ t 'board.Two-masted' }}",
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"Three-masted": "{{ t 'board.Three-masted' }}",
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"Four-masted": "{{ t 'board.Four-masted' }}",
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"Victory": "{{ t 'board.Victory' }}",
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"Defeat": "{{ t 'board.Defeat' }}",
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"Preparation phase": "{{ t 'board.Preparation phase' }}",
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"Your turn": "{{ t 'board.Your turn' }}",
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"Opponents turn": "{{ t 'board.Opponents turn' }}",
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};
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</script>
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<script src="/assets/js/battleships-lib.js"></script>
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<script src="/assets/js/main.js"></script>
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<script src="/assets/js/key-handling.js"></script>
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<script src="/assets/js/socket-game.js"></script>
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<script src="/assets/js/socket-err-handler.js"></script> |