mirror of
https://github.com/MaciejkaG/statki.git
synced 2024-11-30 03:22:54 +01:00
72da84c3d6
- Huge improvements in UI design and animations - Improvements in code organisation (separated multiple functions into an util file) - Multiple bug fixes and improvements to stability - Client side events improved
36 lines
1.5 KiB
Handlebars
36 lines
1.5 KiB
Handlebars
<div class="cover">
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<h1>Łączenie...</h1>
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</div>
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<div class="container" id="gameView">
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<div>
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<h1>Statki</h1>
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<div class="panelContainer">
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<div class="shapes">
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<div class="ownBoardInfo">
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<h3>Wybrany statek</h3>
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<h2 class="dynamic" id="selectedShip">Jednomasztowiec</h2>
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<h3>Dostępne: <span class="dynamic danger">1</span></h3>
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</div>
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<span class="break"></span>
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<h2>Sterowanie</h2>
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<h3 class="controlsOwnBoard"><span class="important">S</span> Zmiana statku</h3>
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<h3 class="controlsOwnBoard"><span class="important">R</span> Obrót statku</h3>
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<h3><span class="important">B</span> Zamiana planszy</h3>
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<span class="break"></span>
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<h3><span class="dynamic" id="whosTurn"></span></h3>
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<h2 class="important" id="timer">∞</h2>
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</div>
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<div class="boardContainer">
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<div id="board" oncontextmenu="return false;"></div>
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<div id="secondaryBoard" class="secondary" oncontextmenu="return false;"></div>
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</div>
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<div class="spaceFiller"></div>
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</div>
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</div>
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</div>
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<script src="/assets/js/battleships-lib.js"></script>
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<script src="/assets/js/main.js"></script>
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<script src="/assets/js/key-handling.js"></script>
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<script src="/assets/js/socket-game.js"></script> |