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No commits in common. "7cfbfa1109b3b086521a4f67eb5e1381b4fa6d4e" and "282c713ead1cf5c77851212b5711c42d62a00fb7" have entirely different histories.
7cfbfa1109
...
282c713ead
72
index.js
72
index.js
@ -16,7 +16,6 @@ import { Lang } from './utils/localisation.js';
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import { rateLimit } from 'express-rate-limit';
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import { RedisStore as LimiterRedisStore } from 'rate-limit-redis';
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import SessionRedisStore from 'connect-redis';
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import mysql from 'mysql';
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const __filename = fileURLToPath(import.meta.url);
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const __dirname = path.dirname(__filename);
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@ -25,8 +24,6 @@ const app = express();
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const flags = process.env.flags ? process.env.flags.split(",") : null;
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const langs = [{ id: "en", name: "English" }, { id: "pl", name: "Polish" }];
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app.use(express.json());
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app.use(express.urlencoded({ extended: true }));
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@ -96,9 +93,6 @@ app.get('/', async (req, res) => {
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} else if (req.session.nickname == null) {
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auth.getLanguage(req.session.userId).then(language => {
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var locale;
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req.session.autoLang = language == null ? true : false;
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if (language) {
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locale = new Lang([language]);
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req.session.langs = [language];
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@ -236,7 +230,7 @@ app.post('/api/login', (req, res) => {
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helpers: {
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error: "Niepoprawny adres e-mail",
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fallback: "/login",
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t: (key) => { return locale.t(key) }
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}
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});
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}
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@ -283,13 +277,7 @@ app.post('/api/nickname', (req, res) => {
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res.redirect('/');
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});
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} else {
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res.render("error", {
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helpers: {
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error: "Nazwa nie spełnia wymogów: Od 3 do 16 znaków, nie może być pusta",
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fallback: "/nickname",
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t: (key) => { return locale.t(key) }
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}
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});
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res.sendStatus(400);
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}
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});
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@ -357,47 +345,10 @@ io.on('connection', async (socket) => {
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socket.on('my profile', (callback) => {
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auth.getProfile(session.userId).then((profile) => {
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profile.uid = session.userId;
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callback(profile);
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});
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});
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socket.on('locale options', (callback) => {
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const locale = new Lang(session.langs);
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let userLanguage = langs.find((element) => element.id == locale.lang);
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let userLangs = langs.filter((element) => element.id != locale.lang);
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if (session.autoLang) {
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userLangs.unshift(userLanguage);
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userLangs.unshift({ id: "null", name: "Auto" });
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} else {
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userLangs.unshift({ id: "null", name: "Auto" });
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userLangs.unshift(userLanguage);
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}
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callback(userLangs);
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});
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socket.on('change locale', (locale, callback) => {
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if (locale === "null" || langs.find((element) => element.id == locale)) {
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locale = locale === "null" ? null : locale;
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const conn = mysql.createConnection({ host: process.env.db_host, user: process.env.db_user, password: process.env.db_pass, database: 'statki' });
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conn.query(`UPDATE accounts SET language = ${conn.escape(locale)} WHERE user_id = ${conn.escape(session.userId)}`, (err) => {
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if (err) { callback({ status: 'dbErr' }); return; }
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else callback({ status: 'ok' });
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req.session.reload((err) => {
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if (err) return socket.disconnect();
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req.session.autoLang = locale ? false : true;
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req.session.save();
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});
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});
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conn.end();
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}
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});
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socket.on('create lobby', (callback) => {
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if (socket.rooms.size === 1) {
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let id = genID();
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@ -531,19 +482,12 @@ io.on('connection', async (socket) => {
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let UTCTs = Math.floor((new Date()).getTime() / 1000 + 90);
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io.to(playerGame.id).emit('turn update', { turn: 0, phase: "preparation", timerToUTC: UTCTs });
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GInfo.timer(playerGame.id, 90, async () => {
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const members = [...roomMemberIterator(playerGame.id)];
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for (let i = 0; i < members.length; i++) {
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const sid = members[i][0];
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const socket = io.sockets.sockets.get(sid);
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let placedShips = await GInfo.depleteShips(socket);
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placedShips.forEach(shipData => {
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socket.emit("placed ship", shipData)
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});
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if (placedShips.length > 0) {
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const locale = new Lang(session.langs);
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socket.emit("toast", locale.t("board.Your remaining ships have been randomly placed"))
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const playerGame = await GInfo.getPlayerGameData(socket);
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for (let i = 0; i < playerGame.data.boards.length; i++) {
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const ships = playerGame.data.boards[i].ships;
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if (!ships.length) {
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AFKEnd(playerGame.id);
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return;
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}
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}
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@ -57,9 +57,6 @@
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"winrate": "winrate",
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"No matches played": "No matches played"
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},
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"Settings": {
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"General": "General"
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},
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"General": {
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"Unknown error occured": "Unknown error occured",
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"Status:": "Status:"
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@ -115,7 +112,6 @@
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"You cannot place a ship like this": "You cannot place a ship like this",
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"You have ran out of ships of that type": "You have ran out of ships of that type",
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"You have already shot at this field": "You have already shot at this field",
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"Your remaining ships have been randomly placed": "Your remaining ships have been automatically placed",
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"Victory": "Victory",
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"Defeat": "Defeat"
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@ -43,7 +43,7 @@
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"PvP/Loading": {
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"PvP / Loading": "PvP / Wczytywanie",
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"Wait": "Czekaj...",
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"You will be redirected soon": "Wkrótce nastąpi przekierowanie",
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"You will be redirected soon": "Wkrótce zostaniesz przekierowany(-a)",
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"Opponent:": "Przeciwnik"
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},
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"Profile": {
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@ -56,11 +56,9 @@
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"total matches played": "meczy zagranych łącznie",
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"winrate": "winrate",
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"No matches played": "Nie zagrano żadnych meczy"
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},
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"Settings": {
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"General": "Ogólne"
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"No matches played": "Nie zagrano meczy"
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},
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"General": {
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"Unknown error occured": "Wystąpił nieznany błąd",
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"Status:": "Status:"
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@ -116,7 +114,6 @@
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"You cannot place a ship like this": "Nie możesz tak postawić statku",
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"You have ran out of ships of that type": "Skończyły ci się statki tego typu",
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"You have already shot at this field": "Już strzelałeś w to pole",
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"Your remaining ships have been randomly placed": "Twoje pozostałe statki zostały automatycznie rozstawione",
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"Victory": "Zwycięstwo",
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"Defeat": "Porażka"
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@ -2,7 +2,6 @@
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"ignore": [
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"public/*",
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"views/*",
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"utils/mail/*",
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"lang/*"
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"utils/mail/*"
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]
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}
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@ -246,6 +246,8 @@ nav span:hover {
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flex-direction: column;
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gap: 2rem;
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flex: 2;
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overflow-y: scroll;
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}
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#profileView .matchList::-webkit-scrollbar {
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@ -322,19 +324,3 @@ nav span:hover {
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.tippyTemplate {
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display: none;
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}
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#settingsView label {
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font-size: 1.2rem;
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}
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#settingsView select {
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padding: 0.5rem 1rem;
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padding: 0.5rem 2rem;
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font-size: 1rem;
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background-color: black;
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border: solid 1px white;
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color: white;
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border-radius: 15px;
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outline: none;
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margin-left: 2rem;
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}
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@ -29,38 +29,7 @@ socket.on("gameReady", (gameId) => {
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var nickname;
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socket.emit('locale options', (langs) => {
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console.log("Fetching available locale options");
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let menu = "";
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langs.forEach(lang => {
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menu += `<option value="${lang.id}">${lang.name}</option>`;
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});
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$("#languages").html(menu);
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console.log("Locale options fetched");
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});
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$("#languages").on("change", function() {
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lockUI(true);
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console.log("Switching language to", $(this).val());
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socket.emit("change locale", $(this).val(), (response) => {
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switch (response.status) {
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case "ok":
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console.log("Switched languages, refreshing");
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window.location.reload();
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break;
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default:
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alert(`${window.locale["Unknown error occured"]}\n${window.locale["Status:"]} ${response.status}`);
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lockUI(false);
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break;
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}
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});
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});
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socket.emit("my profile", (profile) => {
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console.log("Received user data. UID:", profile.uid);
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// General profile data
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let options = { weekday: 'long', year: 'numeric', month: 'long', day: 'numeric' };
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$("#playerSince").html(new Date(profile.profile.account_creation).toLocaleDateString(undefined, options));
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@ -90,7 +59,7 @@ socket.emit("my profile", (profile) => {
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matchHistoryDOM += `<div class="match" data-matchid="${match.match_id}"><div><h1 class="dynamic${match.won === 1 ? "" : " danger"}">${match.won === 1 ? window.locale["Victory"] : window.locale["Defeat"]}</h1><span> vs. ${match.match_type === "pvp" ? match.opponent : "AI"}</span></div><h2 class="statsButton">${window.locale["Click to view match statistics"]}</h2><span>${date}</span><br><span>${duration}</span></div>`;
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}
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if (!matchHistoryDOM) {
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if (matchHistoryDOM === "") {
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matchHistoryDOM = `<h2>${window.locale["No matches played"]}</h2>`;
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}
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Before Width: | Height: | Size: 3.8 KiB |
@ -84,10 +84,10 @@ export class MailAuth {
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const row = response[0];
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resolve({ status: 1, uid: row.user_id });
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});
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conn.end();
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});
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});
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}
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getLanguage(userId) {
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@ -101,10 +101,10 @@ export class MailAuth {
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} else {
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resolve(null);
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}
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});
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conn.end();
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});
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});
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}
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startVerification(email, ip, agent) {
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@ -191,10 +191,10 @@ export class MailAuth {
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resolve({ status: 1, uid: row.user_id });
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});
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conn.end();
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});
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});
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}
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saveMatch(matchId, duration, type, hostId, guestId, boards, winnerIdx) {
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@ -205,11 +205,11 @@ export class MailAuth {
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else conn.query(`INSERT INTO statistics(match_id, user_id, board, won) VALUES (${conn.escape(matchId)}, ${conn.escape(hostId)}, ${conn.escape(JSON.stringify(boards[0]))}, ${conn.escape(!winnerIdx ? 1 : 0)}), (${conn.escape(matchId)}, ${conn.escape(guestId)}, ${conn.escape(JSON.stringify(boards[1]))}, ${conn.escape(winnerIdx ? 1 : 0)})`, async (error, response) => {
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if (error) reject(error);
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else resolve();
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});
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});
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conn.end();
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});
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});
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});
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}
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getProfile(userId) {
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@ -227,10 +227,10 @@ export class MailAuth {
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resolve({ profile, stats, matchHistory });
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}
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});
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conn.end();
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||||
});
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||||
});
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}
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async finishVerification(uid, authCode) {
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@ -251,10 +251,10 @@ export class MailAuth {
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conn.query(`UPDATE accounts SET nickname = ${conn.escape(nickname)} WHERE user_id = ${conn.escape(uid)}`, (error) => {
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if (error) reject(error);
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resolve();
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});
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conn.end();
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});
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});
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}
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getNickname(uid) {
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@ -263,10 +263,10 @@ export class MailAuth {
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conn.query(`SELECT nickname FROM accounts WHERE user_id = ${conn.escape(uid)}`, (error, response) => {
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if (error) reject(error);
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resolve(response[0].nickname);
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||||
});
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|
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conn.end();
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
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|
@ -46,6 +46,7 @@ export class GameInfo {
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const boards = await this.redis.json.get(`game:${socket.session.activeGame}`, { path: ".boards" });
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let stats = [];
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||||
|
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console.log(boards);
|
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boards.forEach(board => {
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stats.push(board.stats);
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});
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@ -99,113 +100,6 @@ export class GameInfo {
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await this.redis.json.arrAppend(key, `.boards[${playerIdx}].ships`, shipData);
|
||||
}
|
||||
|
||||
async depleteShips(socket) {
|
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const gameId = socket.session.activeGame;
|
||||
const key = `game:${gameId}`;
|
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const hostId = (await this.redis.json.get(key, { path: '.hostId' }));
|
||||
|
||||
const playerIdx = socket.request.session.id === hostId ? 0 : 1;
|
||||
|
||||
var playerShips = (await this.redis.json.get(key, { path: `.boards[${playerIdx}].ships` }));
|
||||
|
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const availableShips = getShipsAvailable(playerShips);
|
||||
|
||||
const boardRender = [];
|
||||
const subtrahents = [[0, 0], [0, 1], [1, 0], [0, -1], [-1, 0], [1, 1], [-1, -1], [1, -1], [-1, 1]];
|
||||
|
||||
for (let i = 0; i < 10; i++) {
|
||||
var array = [];
|
||||
for (let i = 0; i < 10; i++) {
|
||||
array.push(false);
|
||||
}
|
||||
boardRender.push(array);
|
||||
}
|
||||
|
||||
playerShips.forEach(ship => {
|
||||
let multips;
|
||||
|
||||
switch (ship.rot) {
|
||||
case 0:
|
||||
multips = [1, 0];
|
||||
break;
|
||||
|
||||
case 1:
|
||||
multips = [0, 1];
|
||||
break;
|
||||
|
||||
case 2:
|
||||
multips = [-1, 0];
|
||||
break;
|
||||
|
||||
case 3:
|
||||
multips = [0, -1];
|
||||
break;
|
||||
}
|
||||
|
||||
for (let i = 0; i <= ship.type; i++) {
|
||||
for (let l = 0; l < subtrahents.length; l++) {
|
||||
const idxX = ship.posX - subtrahents[l][0] + multips[0] * i;
|
||||
const idxY = ship.posY - subtrahents[l][1] + multips[1] * i;
|
||||
if (!(idxX < 0 || idxX > 9 || idxY < 0 || idxY > 9)) {
|
||||
boardRender[idxX][idxY] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
const placedShips = [];
|
||||
|
||||
for (let i = 0; i < availableShips.length; i++) {
|
||||
let availableShipsOfType = availableShips[i];
|
||||
for (let j = 0; j < availableShipsOfType; j++) {
|
||||
playerShips = (await this.redis.json.get(key, { path: `.boards[${playerIdx}].ships` }));
|
||||
for (let y = 0; y < 10; y++) {
|
||||
let row = "";
|
||||
for (let x = 0; x < 10; x++) {
|
||||
row += `${boardRender[x][y] ? "\x1b[31m" : "\x1b[32m"}${boardRender[x][y]}\x1b[0m\t`;
|
||||
}
|
||||
}
|
||||
const search = findEmptyFields(boardRender, i+1);
|
||||
|
||||
const rPos = search[Math.floor(Math.random() * search.length)];
|
||||
|
||||
placedShips.push({ type: i, posX: rPos.posX, posY: rPos.posY, rot: rPos.rot });
|
||||
await this.redis.json.arrAppend(key, `.boards[${playerIdx}].ships`, { type: i, posX: rPos.posX, posY: rPos.posY, rot: rPos.rot, hits: Array.from(new Array(i + 1), () => false) });
|
||||
let multips;
|
||||
|
||||
switch (rPos.rot) {
|
||||
case 0:
|
||||
multips = [1, 0];
|
||||
break;
|
||||
|
||||
case 1:
|
||||
multips = [0, 1];
|
||||
break;
|
||||
|
||||
case 2:
|
||||
multips = [-1, 0];
|
||||
break;
|
||||
|
||||
case 3:
|
||||
multips = [0, -1];
|
||||
break;
|
||||
}
|
||||
|
||||
for (let k = 0; k <= i; k++) {
|
||||
for (let l = 0; l < subtrahents.length; l++) {
|
||||
const idxX = rPos.posX - subtrahents[l][0] + multips[0] * k;
|
||||
const idxY = rPos.posY - subtrahents[l][1] + multips[1] * k;
|
||||
if (!(idxX < 0 || idxX > 9 || idxY < 0 || idxY > 9)) {
|
||||
boardRender[idxX][idxY] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return placedShips;
|
||||
}
|
||||
|
||||
async removeShip(socket, posX, posY) {
|
||||
const gameId = socket.session.activeGame;
|
||||
const key = `game:${gameId}`;
|
||||
@ -281,6 +175,30 @@ export function isPlayerInRoom(socket) {
|
||||
return !socket.rooms.size === 1;
|
||||
}
|
||||
|
||||
var lastTimeChange = new Date().getTime();
|
||||
|
||||
// export function getShipsLeft(data, playerIdx) {
|
||||
// let shipsLeft = [4, 3, 2, 1];
|
||||
|
||||
// const playerShips = shipsLeft.boards[playerIdx].ships;
|
||||
|
||||
// playerShips.forEach(ship => {
|
||||
// var isSunk = true;
|
||||
// ship.hits.every(isHit => {
|
||||
// isSunk = isHit;
|
||||
// return isHit;
|
||||
// });
|
||||
// switch (ship.type) {
|
||||
// case 0:
|
||||
// shipsLeft[0]--;
|
||||
// break;
|
||||
|
||||
// default:
|
||||
// break;
|
||||
// }
|
||||
// });
|
||||
// }
|
||||
|
||||
export function getShipsAvailable(ships) {
|
||||
let shipsLeft = [4, 3, 2, 1];
|
||||
|
||||
@ -422,52 +340,6 @@ export function checkTurn(data, playerId) {
|
||||
}
|
||||
}
|
||||
|
||||
function findEmptyFields(grid, len) {
|
||||
const rowPlacements = [];
|
||||
|
||||
// Helper function to check if a row can be placed horizontally at a given position
|
||||
function canPlaceHorizontally(x, y) {
|
||||
if (x + len >= grid[0].length) {
|
||||
return false; // Ship exceeds board boundaries
|
||||
}
|
||||
for (let i = x; i <= x + len; i++) {
|
||||
if (grid[i][y]) {
|
||||
return false; // One of ship's fields is already occupied
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Helper function to check if a row can be placed vertically at a given position
|
||||
function canPlaceVertically(x, y) {
|
||||
if (y + len >= grid.length) {
|
||||
return false; // Ship exceeds board boundaries
|
||||
}
|
||||
for (let i = y; i <= y + len; i++) {
|
||||
if (grid[x][i]) {
|
||||
return false; // One of ship's fields is already occupied
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
for (let i = 0; i < grid.length; i++) {
|
||||
for (let j = 0; j < grid[0].length; j++) {
|
||||
if (grid[j][i] === false) {
|
||||
if (canPlaceHorizontally(j, i)) {
|
||||
rowPlacements.push({ posX: j, posY: i, rot: 0 });
|
||||
}
|
||||
|
||||
if (canPlaceVertically(j, i)) {
|
||||
rowPlacements.push({ posX: j, posY: i, rot: 1 });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return rowPlacements;
|
||||
}
|
||||
|
||||
function clamp(n, min, max) {
|
||||
return Math.min(Math.max(n, min), max);
|
||||
}
|
@ -8,23 +8,18 @@ const __dirname = path.dirname(__filename);
|
||||
export class Lang {
|
||||
constructor(langs) {
|
||||
const languagesPath = path.join(__dirname, '../lang');
|
||||
this.allText = null;
|
||||
for (let i = 0; i < langs.length; i++) {
|
||||
const lang = langs[i];
|
||||
|
||||
if (fs.readdirSync(languagesPath).includes(`${lang}.json`)) {
|
||||
try {
|
||||
this.allText = JSON.parse(fs.readFileSync(path.join(languagesPath, `${lang}.json`), 'utf8'));
|
||||
this.lang = lang;
|
||||
return;
|
||||
} catch (e) {
|
||||
console.log(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.allText = JSON.parse(fs.readFileSync(path.join(languagesPath, 'en.json'), 'utf8'));
|
||||
this.lang = 'en';
|
||||
}
|
||||
|
||||
t(key) {
|
||||
@ -42,7 +37,5 @@ export class Lang {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
@ -93,14 +93,9 @@
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="container" id="settingsView" data-path="/settings">
|
||||
<div class="container" id="settingsView" data-path="/match">
|
||||
<div>
|
||||
<h1>{{ t 'menu.Settings.Settings' }}</h1>
|
||||
<h2>{{ t 'menu.Settings.General' }}</h2>
|
||||
<label for="language">Language: </label>
|
||||
<select name="language" id="languages">
|
||||
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@ -111,7 +106,6 @@
|
||||
"Victory": "{{ t 'menu.Profile.Victory' }}",
|
||||
"Defeat": "{{ t 'menu.Profile.Defeat' }}",
|
||||
"Click to view match statistics": "{{ t 'menu.Profile.Click to view match statistics' }}",
|
||||
"No matches played": "{{ t 'menu.Profile.No matches played' }}",
|
||||
|
||||
"Reconnecting": "{{ t 'errors.Reconnecting' }}",
|
||||
"Reconnected": "{{ t 'errors.Reconnected' }}",
|
||||
|
Loading…
Reference in New Issue
Block a user