Commit Graph

9 Commits

Author SHA1 Message Date
MaciejkaG
b956120312 Major update
- UI/UX improvements
- Multiple bug fixes and improvements
2024-04-06 21:18:38 +02:00
MaciejkaG
9d0c60419e Working localisation (big spaghetti) 2024-03-27 15:51:33 +01:00
MaciejkaG
b987611ec8 board responsiveness changes, its awful but i wont bother to get it any better 2024-03-25 17:40:07 +01:00
MaciejkaG
6021305f4a Major changes
- Hit registration works perfectly now
- Multiple color tweaks
- Enhanced timer animation

To-do:
- Detecting game end
- Multiple fixes
- Revamp round timers (they are global now, so resetting a timer resets it for all games)
2024-03-07 21:56:44 +01:00
MaciejkaG
e221727c95 Major changes
- Fixed a bug causing removing ships to sometimes wrongly assign ship type 0 an additional ship.
- Players now can't switch boards in the preparation phase.
- Added low timer danger animation
- Added enemy board target and crosshair display formatting.
- Minor animation duration tweaks to make stuff look smoother without causing dizziness.
- Ship field X sign (still not used) now formats properly.
2024-03-05 21:34:16 +01:00
MaciejkaG
0663b2c891 Minor changes
- Added .env config
- Improved board formatting when aiming
2024-03-04 20:34:45 +01:00
MaciejkaG
ee0b172067 Major changes
- Added ship removing, after changing their mind or missclicking, a player can rightclick a ship to remove it
- Multiple bug fixes and stability improvements
2024-03-03 22:59:52 +01:00
MaciejkaG
bb17dc47ba Major changes
- Fully working ship placement system
- Validating ship positions works too
- Client side ship data display works as well
- Changes to field colors to dark grey instead of light. This improves comfort of use and ensures proper contrast on lower quality displays and ease of use.
2024-03-03 16:55:38 +01:00
MaciejkaG
c6275be106 A lot of changes including design, backend setup etc. 2024-01-05 23:35:11 +01:00