- Hit registration works perfectly now
- Multiple color tweaks
- Enhanced timer animation
To-do:
- Detecting game end
- Multiple fixes
- Revamp round timers (they are global now, so resetting a timer resets it for all games)
- Fixed a bug causing removing ships to sometimes wrongly assign ship type 0 an additional ship.
- Players now can't switch boards in the preparation phase.
- Added low timer danger animation
- Added enemy board target and crosshair display formatting.
- Minor animation duration tweaks to make stuff look smoother without causing dizziness.
- Ship field X sign (still not used) now formats properly.
- Added ship removing, after changing their mind or missclicking, a player can rightclick a ship to remove it
- Multiple bug fixes and stability improvements
- Fully working ship placement system
- Validating ship positions works too
- Client side ship data display works as well
- Changes to field colors to dark grey instead of light. This improves comfort of use and ensures proper contrast on lower quality displays and ease of use.