mirror of
https://github.com/MaciejkaG/statki.git
synced 2024-11-30 03:42:55 +01:00
Mobile version improvements
- Most of the game should work on mobile now - It's not yet perfect and needs finishes/improvements
This commit is contained in:
parent
e7b0470653
commit
c0ae701507
24
index.js
24
index.js
@ -283,12 +283,20 @@ app.post('/api/nickname', (req, res) => {
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app.get('/game', async (req, res) => {
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const locale = new Lang(req.acceptsLanguages());
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const game = await redis.json.get(`game:${req.query.id}`);
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if (req.session.nickname == null) {
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res.redirect('/setup');
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} else if (req.query.id == null || game == null || game.state == 'expired' || req.session.activeGame == null) {
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auth.getLanguage(req.session.userId).then(language => {
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var locale;
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if (language) {
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locale = new Lang([language]);
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req.session.langs = [language];
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} else {
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locale = new Lang(req.acceptsLanguages());
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req.session.langs = req.acceptsLanguages();
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}
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res.render("error", {
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helpers: {
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error: "Nie znaleziono wskazanej gry",
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@ -296,12 +304,24 @@ app.get('/game', async (req, res) => {
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t: (key) => { return locale.t(key) }
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}
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});
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});
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} else {
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auth.getLanguage(req.session.userId).then(language => {
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var locale;
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if (language) {
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locale = new Lang([language]);
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req.session.langs = [language];
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} else {
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locale = new Lang(req.acceptsLanguages());
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req.session.langs = req.acceptsLanguages();
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}
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res.render('board', {
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helpers: {
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t: (key) => { return locale.t(key) }
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}
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});
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});
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}
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});
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@ -36,5 +36,9 @@
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body {
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overflow-x: hidden;
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}
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.secondary {
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transform: scale(0);
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}
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}
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@ -45,6 +45,8 @@ $('#board .field').on('click', function () {
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});
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function manualPlace(posX, posY) {
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hoveredShip = null;
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refreshBoardView();
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socket.emit("place ship", selectedShip, posX, posY, shipRotation);
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}
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@ -57,6 +59,10 @@ $('#secondaryBoard .field').on('click', function () {
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}
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});
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function manualShoot(posX, posY) {
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socket.emit("shoot", posX, posY);
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}
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$('.field').on('contextmenu', function () {
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if ($(this).hasClass('active') && new Date().getTime() / 1000 - lastTimeClick > 0.3) {
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let originPos = occupiedFields.find((elem) => elem.pos[0] == $(this).data('pos-x') && elem.pos[1] == $(this).data('pos-y')).origin;
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@ -136,12 +136,16 @@ export class MailAuth {
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authCode = authCode.slice(0, 4) + " " + authCode.slice(4);
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const lookup = geoip.lookup(ip);
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const lookupData = `User-Agent: ${agent}\nAdres IP: ${ip}\nKraj: ${lookup.country}\nRegion: ${lookup.region}\nMiasto: ${lookup.city}`;
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try {
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await this.mail.sendMail({
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from: this.mailFrom,
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to: email,
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subject: `${authCode} to twój kod autoryzacji do Statków`,
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html: html.replace("{{ CODE }}", authCode),
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html: html.replace("{{ CODE }}", authCode).replace("{{ LOOKUP }}", lookupData),
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});
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} catch (e) {
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reject(e);
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@ -168,14 +172,19 @@ export class MailAuth {
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const lookup = geoip.lookup(ip);
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const lookupData = `User-Agent: ${agent}\nAdres IP: ${ip}\nKraj: ${lookup.country}\nRegion: ${lookup.region}\nMiasto: ${lookup.city}`
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const lookupData = `User-Agent: ${agent}\nAdres IP: ${ip}\nKraj: ${lookup.country}\nRegion: ${lookup.region}\nMiasto: ${lookup.city}`;
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try {
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await this.mail.sendMail({
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from: this.mailFrom,
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to: email,
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subject: `${authCode} to twój kod logowania do Statków`,
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html: html.replace("{{ NICKNAME }}", row.nickname).replace("{{ CODE }}", authCode).replace("{{ LOOKUP }}", lookupData),
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});
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} catch (e) {
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reject(e);
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}
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resolve({ status: 1, uid: row.user_id });
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});
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